End Times is a Quest in Divinity: Original Sin II. These are the end times; are you ready to ascend?
Important NPCs
- Dallis
- Lucian
- Braccus Rex
- Lucian the Divine
End TimesObjectives
- Kill all your enemies.
End Times Walkthrough
This entire chapter is the final battle you must face. Prepare yourself, for this could be long and challenging.
On your arrival, your followers on the Lady Vengeance (such as Malady, Gareth, Almira, and Tarquin) will show up and pray for you. Their prayer will reduce your source point cost of all skills to 0, so you can basically cast all of your most powerful spells at no source cost now. So don't forget to make use of it and memorize your best skills. Also, if you have not already done so, remember to split your resurrection scrolls evenly toevery party member so they can resurrect each other if needed.
As you walk forwards, surprise! Lucian the Divine is alive; he has faked his death all along, and is waiting for you along with Dallis, Braccus Rex, silentGheist and some magisters. Lucian will explain his plan to you, why he killed all the other Godwoken, why the Voidwoken appeared, and what he wants to do - removing all source from the world to heal the veil so there can finally be peace in Rivellon.
Dallis will also reveal her true face - that of an Eternal - and explain that Fane is actually her father, and she seeks to offer her father the chance to atone for his sins. She will also reveal that the real Dallis was the one who found her tomb, whereupon she replaced the real Dallis to become a Magister General.
When all is said and done, you'll have 2 choices: Sacrifice yourself and surrender your source "for the good of Rivellon", or refuse and attack Lucian and Dallis. Both choices will lead to a fight. A little warning here: if any of your teammates are dead when you kill the last enemy (like Braccus, for example), they will end up as permanently dead and not join you in the epilogue - so make sure all your allies are alive before landing the finishing blow.
Surrendering your Source
If you choose to sacrifice yourself, it turns out Braccus Rex stole the leashing wand from Dallis, and escaped his chains. Dallis, Lucian, and everyone else will be allied with you, while you all attempt to crush Braccus. Braccus however, will receive a "gift" from the God-King, the Kraken, and it will cast "Fate of the Sworn" spells and summon enemies you have fought before, like Isbeil, Lord Linder Kemm, and the like. The Kraken will not be able to summon them if you drained them of their source before, though, so if you drained Isbeil and Linder Kemm's spirits of their source previously, the Kraken won't be able to summon them to aid Braccus in this fight. Regardless of whether he can summon them or not, though, the Kraken will continuously summon more enemies to the battle, like Black Ring members. In order to kill the Kraken, you will need to use ranged skills and spells, but in this fight, all you really need to do is kill Braccus Rex, and the Kraken will die. Also, not like it really matters at this point, but killing each of them grants 299,700XP.
You can alternatively use the spell "Charm Voidwoken" on Kraken to charmit and all its summons, making the battle trivial.
After the Braccus falls, Dallis will say she has failed, and says the fate of the world lies in your hands. The battle, it seems, is won.
Refuse to surrender your Source
Battle will ensue, pitting you against all enemies. You do not have to kill them all; you only need to kill either Braccus or Dallis. Depending on your party build, you may find either to be easier to defeat. When you kill one of them, the next phase starts. Don't waste your time and simply focus down one of them; when one of them falls, Braccus Rex will proclaim that he seized the leashing wand from Dallis, and he will then summon the Kraken with help from the God-King. The battle then begins same as the above - as if you surrendered your source to Dallis - but with one caveat: everyone will be hostile to you, but Dallis and her gang will also be hostile to Braccus's gang. Braccus will also regenerate all his hit points."Charm Voidwoken" can be a life safer here.
Like the above, the easiest way to complete this quest is to focus down Braccus first. Once he dies, the Kraken and all his summons will perish. Then, you can focus down Dallis (if you haven't already) for an easy kill and the battle ends.
If you've done the A King Reborn quest there's a second option. You can kill Braccus with Anathema before killing Lucian or Dallis, he's not resurrected by the God King and the second part of the fight never triggers. It's then much simpler matter to clean out the remainig foes and end the battle.
The Choice
If you signed a contract with the doctor previously in the quest, "Doctor's Orders", when you defeat Braccus Rex, the doctor will appear and kill Lucian and Dallis if they are still alive. He will then ask you to honor the contract, whereby if you agree, you will need to kill your teammates. In this ending, the Doctor will drive out the God-King, and rule the world with you as gods. If you refuse, he will kill your main character and you'll have to kill him with your team mates.
Assuming you didn't sign the contract with the doctor, if you slept with one of your companions back then before Act IV, they will kiss you passionately and declare that they love you, while you can say you love them back. After that, you'll have to make a choice: Ascend to Divinity, or refuse it. If you refuse it, and there is no one to ascend as well, the God-King will laugh at your foolishness, enslaving the world to his whims, while you become his servant. There will still be an epilogue on the repaired Lady Vengeance, though, but it will be a grim one.
If you decide to accept the power of Divinity, you will have to choose 1 of 3 choices, which will decide the fate of all Rivellon. All choices will show a brief cutscene, and will lead to a nice epilogue with you on the repaired Lady Vengeance.
- You can fulfil your destiny as the Godwoken and become the new Divine. If you choose this, you will become the new Divine, adored, beloved and loved by all. You will form an alliance to combat the God-King and his minions, but the threat of the God-King returning still looms somewhat, due to the void rift not being completely closed. Windego's fate depends on whether you freed her from being Sworn in Act IV.
- You can give source back to all the peoples and release Divinity into the world. When everyone is Divine, no-one is Divine. If you do this, then everyone will become a sourcerer and band together to drive back the God-King into the void. Although there ushered a new Golden Age of Peace for a time, the people eventually used their source powers to wage wars and kill each other, in a desperate bid for more power. Like the above choice, Windego's fate depends on whether you freed her from being Sworn in Act IV.
- You can allow yourself and all the world to be purged of its source. If you select this option, you and all the other Godwoken are cherished and remembered as great heroes, having sacrificed all your source to seal the rift in the void, removing the threat of the God-King forever. During the epilogue, it is also revealed that Malady somehow managed to save you from being purged completely and being turned into Silent Monks, but you won't be able to use or collect Source any more. Windego will be freed from her shackles regardless of whether you used the Swornbreaker to sever her link back in Act IV.
As Fane, you are also given two additional choices, in which your ancient mistake may be put right. You may choose to save your people from the Void, either by bringing the God King home and redeeming yourself in his eyes or by sealing him away forever and allowing the other Eternals to return. In either case, the mortal races will be enslaved and basically everyone will hate you when you return to the ship.
In the epilogue, you can speak to your companions and friends to learn what's next for them. If you never ate the phoenix egg you may have obtained in Reaper’s Coast, it will have hatched into an adorable baby phoenix. When you are ready, speak to the Lady Vengeance unicorn to end the game, showing a long cutscene of what transpired to the various NPCs and towns you left in your entire jouney in Rivellon.
Congratulations on finishing Divinity: Original Sin II!
Tips & Tricks
- There are MANY reported bugs with the choices and fight progression here at the end of the game. Make sure you save just before you start (and possibly even during) as it is easy to get locked into a situation where the game will not progress. Sometimes the initial fight doesn't even trigger, sometimes you can kill Braccus without killing Dallis or Lucian and the fight will not end, sometimes the second phase will not trigger at all, etc. Just reload and try again, being sure to either drop Lucian or Dallis enough to engage Braccus' conversation about breaking free to trigger the second phase, and you SHOULD be able to make it through.
Quests |
A Craftsman of Dreams and Nightmares♦A Danger to Herself and Others♦A Familiar Face♦A Fate Worse Than Death♦A Generous Offer♦A Hunger From Beyond♦A Hunter of Wicked Things♦A King Reborn♦A Man and His Dog♦A Most Urgent Matter♦A Prize Kill♦A Rare Prey♦A Taste of Freedom♦A Trial for All Seasons♦A Web of Desire♦A Wolf Alone♦Aggressive Takeover♦All In The Family♦Almira's Request♦An Existential Crisis♦An Eye for an Eye♦An Unlikely Patron♦Artefacts of the Tyrant♦Battle at the Gates♦Bitter Tonic♦Blessing from Afar♦Blood Dowry♦Bound by Pain♦Burial Rites♦Burying the Past♦Business Rivals♦Call to Arms♦Champion of the Gods♦Counting your Chickens♦Crippling a Demon♦Dark Dealings in the Blackpits♦Delusions of Grandeur♦Doctor's Orders♦Drowning her Sorrows♦Eithne the Trader♦Escape from Fort Joy♦Every Mother's Nightmare♦Fane♦Fane (Quest)♦Finder's Fee♦Finding Emmie♦Finding Lord Arhu♦Grebb the Scholar♦Hammerfall♦Healing Touch♦Heroes' Rest♦♦Hot Under the Collar♦Infestation♦Invaders♦Keep Calm and Carrion♦Lady o' War♦Lost and Found♦Love has a Price♦Mercy is Power♦Most Dangerous When Cornered♦No Laughing Matter♦No Way Out♦Nothing But Child's Play♦Old Flames♦Old means Gold♦On the Ropes♦Opposites Attract♦Past Mistakes♦Popularity Contest♦Powerful Awakening♦Press-ganged♦Proving Ground♦Red Ink in the Ledger♦Redemption♦Running like Clockwork♦Saheila's People♦Saheila's Signet♦School's Out♦Seed of Power♦Seeking Revenge♦Shadow over Driftwood♦Signs of Resistance♦Silence Broken♦Speaking in Forked Tongues♦Strange Cargo♦Stranger in a Strange Land♦The Academy♦The Advocate♦The Arena of Fort Joy♦The Arena of the One♦The Armoury♦The Bark's Bite♦The Burning Pigs♦The Burning Prophet♦The Collar♦The Consulate♦The Covenant♦The Cursed Ring♦The Driftwood Arena♦The Drowned Temple♦The Druid♦The Elven Seer♦The Escape♦The Eternal Worshipper♦The Execution♦The Forgotten and the Damned♦The Gargoyle's Maze♦The Imprisoned Elf♦The Injured Magister♦The Key to Freedom♦The Last Stand of the Magisters♦The Law of the Order♦The Loremaster♦The Merchant♦The Midnight Oil♦The Missing Magisters♦The Missing Prisoners♦The Mother Tree♦The Murderous Gheist♦The Nameless Isle♦The Purged Dragon♦The Reluctant Servants♦The Sallow Man♦The Secrets of Bloodmoon Island♦The Secrets of the Dwarves♦The Shakedown♦The Shriekers♦The Silent One♦The Snoozing Adventurer♦The Stoic Spirit♦The Teleporter♦The Three Altars♦The Tribe of Saheila♦The Ugly Little Bird♦The Vault of Linder Kemm♦The Watcher's Mercy♦The Weaver♦The Wrecked Caravan♦They Shall Not Pass♦Thinning the Herd♦Threads of a Curse♦To the Hall of Echoes♦Treated Like Cattle♦Troubled Waters♦Unlikely Lovers♦Unscholarly Pursuits♦Up in the Clouds♦Vengeance for the Fallen♦What a Fuss to have Wrought♦Window of Opportunity♦Wishful Thinking♦Withermoore's Soul Jar |